Thank you so much for this tutorial! I've been teaching myself how to paint realistically in Photoshop, and I'm really stuck at finding a blender I work well with. I have been using nebezial's round blender, but I don't think it is working properly since I am using it in Photoshop 7 (no scattering option, and it does not allow me to duplicate the settings...what results is a lot of round circles as if there is a lot of spacing, but the spacing is 0!)
Anyways, so after looking at this tutorial, I realized this is the kind of brush I want. So I studied your brush, created a similar-looking brush, tried to duplicate your settings, played around with the settings, and it is not working well for me, and I really don't understand why. Because I want to be able to use scattering, I used CS3.
Here is a screenshot of my CS3 and the piece I am working on. The brush is enlarged (in outline form) so you can see what it looks like. The smudging is not very smooth and it is very choppy. I have spent the last two weeks googling other blenders, and trying to learn what makes a good blender, and I'm not having very much luck at all. I'm sorry to be a bother, but I usually try to figure things out on my own before I ask for help Thank you for this wonderful tutorial!
My screenshot (I hope the HTML works, I am new to DeviantArt!)
unfortunatly this blender brush works only in cs1 or higher just because of the scattering options. you did a good thing copying my options but you forgot one little detail. go on brush tip preset located at the very top of those brush options and uncheck spacing (which means the brush should look invisible)----> [link] that way the blending brush will flow more smoothly instead of lagging along. you can use this blender brush in photoshop elements also, so if you dont have cs1 or higher this will work there just fine. ( i tried it on version 3.0) but as you mentioned that you have cs3 now you can easily upload nebezials brush inside and it will work perfectly. and it takes a little time to get used to it so if you experience "blending circles" dont worry about it it sometimes happen. the cure for it is to blend nice and slow. if you have any more difficulties feel free to contact me any time and ill help you out
Ahh okay thanks! I did actually uncheck spacing after I left that comment (one of the many things I was changing around while I was experimenting with the brush), and I found that if I want to blend large areas, I should have the spacing turned off, but if I want more detailed work (without overblending something), it is best if I turn the spacing back on. It's a lot of trial and error.
Also, I was trying to work on my painting in CS3 and either it's the program or the painting (the original size was 4000x4500 at 300 dpi), but every single time I tried to smudge, it would slow down and that was very frustrating. So I switched back into working in PS7 (I'm just more used to it!) and started working on a different painting using my new technique of switching the spacing on and off, and here is what I have so far:
I think looking at her neck and chest, I need to go back in and redo some of the blending because I can see the blending "circles" (for this part, I was using Nebezial's brush in PS7, no scattering, but seems to work okay). Maybe I can import it into CS3 and blend better.
Thank you so much for spending time to help me! This has been a learning experience. I only started painting in Photoshop 2 weeks ago. Usually, a painting like this on canvas would take days to accomplish, but in Photoshop it only takes a few hours. Hopefully I can increase my painting speed with practice!
I haven't done her hair yet, but when I paint her hair using the technique you taught me earlier today, I will definitely share! Again, thank you so much!
i usually have unchecked spacing all the time, but its good to experiment. that way you can customize the brush to your own way of drawing.
hmm thats a big picture size, no wonder it went slow. to use huge blending brush you will need a huge amount of working memory, even with spacing unchecked. i currently have 4 gb RAM, so it goes quite smoothly. but bigger the size of the paper, the slower will go. i usually work on standard A3 or A4 format, but when working on comic i use 5100 x 3300 with 300 px. it works well. i dunno if adobe slowed down a new version by putting too many additions such as importing 3d models into it, because i use cs2 and it works really smooth and fine.
cool. im glad to see you are on a good way of blending, try to experiment with opacity on the brush, with less opacity it will blend bigger areas better, while on huge opacity such as 100% you can make sharp edges and pull colours while blending them. by variating these two so your work will not look overblended.